![]() ![]() ![]() Influence in excess of Fame no longer drains while you are not playing.Stockpile amounts that are over the cap will be displayed in yellow, both in the Assets page and the Home Status panel. ![]() The Assets page now displays both the current amount and cap for each Stockpile. ![]() Improved awareness of Stockpiles that are over the cap.Instead, Stockpiles that exceed the cap will drain every five minutes of play at the following rate: 2 if you're 100% over, 1.5 if you're 50% over, and 1 if you're 15% over. Stockpiles that are over the maximum storage provided by your current Facilities (the "cap") will no longer drain while you are not playing.You can now manufacture homemade painkillers in the Medical Lab.Rucksacks are now moved to an easily accessible location within the same building. Fixed rucksacks falling through floor and being unrecoverable.Reduced frequency of "I brought you a pony…" line.Fixed incorrect camera angle in final mission.Fixed Leaderboard crashing for profiles with a large number of friends on the SoD Leaderboards.All mission opportunity timeouts pause while not playing.Find Missing Survivor mission opportunity timeouts increased from 30 to 60 minutes.Enabled V-sync to eliminate screen tearing.It is no longer possible to establish an Outpost or relocate your Home while on a mission.Corrected displayed weapon type for Hockey Stick.Fixed character getting stuck in passenger seat if hit by a zombie right when you enter the vehicle.Fixed soldier and zombie pathing in "The Armory" mission.Fixed story getting blocked if you refuse Quentin's request to talk to the sheriff.The update should be available on Xbox Live immediately. There are also a few minor tweaks to the gameplay. The main focus of the second patch is to fix bugs in the initial build, and ones that came from the first patch. ![]()
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